My Roles: Game Designer, Developer, 3D Artist
Development Time: 72 Hours (BUG Spring Jam 2023)
Developed by: Diabolical Studios
Team Members:
Doruk Sasmaz | 3D Artist & Developer
Berkin Paker | Level & Game Designer
Alp Tamer | Lighting Artist
Platform(s): Itch.io (Windows, Linux)
Short Description:
Embrace your primal instincts in Ape Ascent, a thrilling
VR
adventure that catapults you into the untamed world of mountain-dwelling apes. As the
alpha of
your group, your journey to the summit is anything but a peaceful climb. Engage in
heart-pounding battles against rival apes, using an arsenal of unique weapons to
assert your
dominance.
As the 3D artist and developer for Ape Ascent, I was instrumental in constructing the rich, immersive environment that forms the game's core. I developed intricate 3D models, from the rugged terrain of the mountain to the uniquely animated ape characters, each embodying a lifelike and visceral physicality. I also implemented VR mechanics, ensuring smooth, responsive gameplay that allowed players to engage with the world intuitively. My work sculpted an evocative, tangible virtual reality, providing players with a truly immersive and dynamic gaming experience.