Assets created for Hot Hell
Our main enemy model for the jam game.
These are the planks we used for the procedural generation of the map.
These are the walls we used for the procedural generation of the map.
Small projects I work on here and there.
3D Model of a tool name Flipper Zero.
A free Low-Poly asset pack to start things off.
A free Low-Poly asset pack to start things off.